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So, I've been hearing a lot about Undertale recently, and I'm going to be honest here:
What's up with the hype?
I mean, from what I've heard with all the non-spoilery shit semi-shovelled towards my mouth about it, is that it's "the hypest shit" and an art-game which is incredibly meta in how it plays out. Which is... nice, I guess. But the tutorial is fairly bland and uninteresting, and I don't enjoy games where the argument is "you have to get # of hours into it to properly enjoy it as then it gets good". You know, because it should sell itself to me in the opening moments, not afterwards. Case in point: Final Fantasy 13. All I've heard about it is that it gets good about 4-10 hours in. Wow... so I have to play for a fucking long time to get any enjoyment out of the game, when I could instead be playing a game I enjoy and actually having fun in my free time, which is limited.
I do have it (Undertale), but I stopped playing after a small amount of time since I have next to no interest in playing something without a legitimate hook. The gameplay isn't anything to shout about, and the opening has shown me a fairly good narrative, but not one I'm willing to devote time into exploring when I have other things to do, such as play Mad Max or replay Fire Emblem 9 again. Or, as I actually did, complete Overlord 1 finally.
So yeah, if someone can give me a basic analysis of the plot (it can't be that hard - LOTR summed up is proto-fantasy detailing the adventures of the heroes of the forces of good against an ancient and powerful evil) that'd be perfect. I need... something to sink my teeth into. Shovel Knight was a restylised late 80s/ early 90s platformer; Papers, Please was a glimpse into dystopia and had a surprisingly deep narrative with an actual reason to take care of your family; FTL is a good example of a rogue spaceship escaping an Evil Empire. I need something to get me interesting or motivated into playing Undertale for it to not be left to a "might have been" pile of games.
What's up with the hype?
I mean, from what I've heard with all the non-spoilery shit semi-shovelled towards my mouth about it, is that it's "the hypest shit" and an art-game which is incredibly meta in how it plays out. Which is... nice, I guess. But the tutorial is fairly bland and uninteresting, and I don't enjoy games where the argument is "you have to get # of hours into it to properly enjoy it as then it gets good". You know, because it should sell itself to me in the opening moments, not afterwards. Case in point: Final Fantasy 13. All I've heard about it is that it gets good about 4-10 hours in. Wow... so I have to play for a fucking long time to get any enjoyment out of the game, when I could instead be playing a game I enjoy and actually having fun in my free time, which is limited.
I do have it (Undertale), but I stopped playing after a small amount of time since I have next to no interest in playing something without a legitimate hook. The gameplay isn't anything to shout about, and the opening has shown me a fairly good narrative, but not one I'm willing to devote time into exploring when I have other things to do, such as play Mad Max or replay Fire Emblem 9 again. Or, as I actually did, complete Overlord 1 finally.
So yeah, if someone can give me a basic analysis of the plot (it can't be that hard - LOTR summed up is proto-fantasy detailing the adventures of the heroes of the forces of good against an ancient and powerful evil) that'd be perfect. I need... something to sink my teeth into. Shovel Knight was a restylised late 80s/ early 90s platformer; Papers, Please was a glimpse into dystopia and had a surprisingly deep narrative with an actual reason to take care of your family; FTL is a good example of a rogue spaceship escaping an Evil Empire. I need something to get me interesting or motivated into playing Undertale for it to not be left to a "might have been" pile of games.
To Nice Guys, Nice Girls and the like
Dear all Nice Guys and Nice Girls, including my past self,
Hello, I am a random member of the internet and/or your future self, checking in on you. How are you doing today? I'm doing okay, wish it was better, but that isn't important right now.
Anyway, I have the following piece of advice for you:
Please think about what you say or type or post before you in fact post it. Specifically, if you call out someone of x-gender, one way or the other, of being terrible because they wouldn't do y at your command... you are both an idiot and a massive piece of work.
Think about it, I'll start by making use of an example of a typical "nice guy" respo
Product of my own inadequacy
So, maybe it's about time I just call it, and say that I'm going to stick to softer, easier titles now. As in, I'm never going back to the hellish times that meant I had to grind away at a game until I could feel my soul wasting away to progress in it. The daily grind is a horrible, horrible point, but when it's so I can beat what is quintessentially a prologue because I fail at life, I think it's time to call it quits.
Case-in-point - most RPGs. I don't have a fucking clue about you, but I tend to either need a strategy guide or to play half a playthrough of an entire game as a "trial run" to actually understand the mechanics of everything
Thank fuck for that, I guess
So, I've been having a week off from work this week, and this morning I decided to look at TV Tropes (I know, five minutes longer, and suddenly it's 3am in the morning and where, oh where did the day go?), and I just remembered the fedora meme and the nice guy meme. And jaysus was I right in thinking that I used to a Nice Guy in all the worst sense of the term - someone who made out that they were lovely and kind and generous, meanwhile being this horribly bigoted and misogynistic bastard to women. I'm glad that now I tell people that I'm an asshole, and don't claim to be anything other than that, and let them decide how they feel about me an
Status Update Thingy?
So, it's been a while since I did one of these. Figured I should dust off the journal and let the few people who still follow me know I'm alive and kicking... clearly you guys aren't doing a good job at burying people alive. :D
Anyway, recap time:
1) Still in the same job, in the same town, doing pretty much the same thing. Though I did get promoted to Duty Manager, which in layman's terms means that I can run the shop without my Store Manager or Store Supervisor in. Effectively, I sometimes get paid an extra £2.30 odd to be in charge and have a lot more responsibility in general. -shrugs- Is what it is.
2) Hobbies... still pretty muc
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Comments3
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Honestly just play through the beginning area (The Ruins), and maybe five minutes in the next area. If that doesn't get you interested, then feel free to call it quits. It gets much better (and more interesting) than that, but that's the gist of the kind of story/feels and humor.